﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DotNetEngine.Core;
using DotNetEngine.Screens;
using DotNetEngine.Input;
using Microsoft.Xna.Framework.Input;
using DotNetEngine.Utils;
#endregion

namespace DotNetEngine
{
    public class PuzzleBooble : BaseGame
    {
        #region Properties
        #endregion

        #region Initialize Methods
        protected override void InitializeGame()
        {
            Log.Instance.Write("Initialize Puzzle Booble");
            //TODO
            AddScreen(new MainMenuScreen());
            //AddScreen(new OptionsMenuScreen());
            //AddScreen(new MainScreen());
        }

        #endregion

        #region Public Methods
        public override void UpdateGame()
        {
            base.UpdateGame();
        }

        #endregion

        #region Private Methods
        #endregion
    }
}
